Post by Enyo on Mar 12, 2014 11:37:21 GMT -5
a very new semi-realistic horse rpg
We would like to welcome you to a world known as Ismara. This RPG is just getting started but is in need of members.
`` O P E N P L A C E S }
We are currently in need of members and moderators. We are still building the site, but some territories are ready to be claimed.
``P L O T }
Thousands of years later, after many earthquakes, fires, floods, and natural destructive forces, Eviden has divided and shifted into five new continents: Cahtice, Bainbridge, Imadik, Luneta, and Safricti. As the non-equines have invaded the main continents, many of the older herds have died out. The dangerous and unknown creatures from the islands have become ruthless, making life all too dangerous for the equines of Ismara. As our story begins, there is one last continent tame enough to support equine life: Bainbridge.
This continent is mainly grasslands with the exception of the Graler Mountain Range which extends along the northeastern side of the continent. But some creatures remain, staying in the flatlands that lead to the continent of Imadik and in the north where Cahtice lies. There are non-equines yet who despise killing what horses come near, who want the regimes of their species to become an allied peace with the equines.
If the Ismarans work together, they may ally themselves will these non-equines and their lives may flourish.
``Q U E S T }
The remaining equines of Ismara must take back Bainbridge. They must assert complete control by claiming the lands of the continent. They can ally with the more amiable non-equines and destroy those that come in their way. Or they can kill them all. Once Bainbridge is taken, they must force their way into a new continent.
[good for Proboards]
[div align="center"][a href="http://ismara.boards.net"][font face="georgia" color="#30928b" size="5"][b][i]Ismara[/i][/b][/font][/a][/div][div align="center"][sub]a [i]very[/i] new semi-realistic horse rpg[/sub][/div]
We would like to welcome you to a world known as Ismara. This RPG is just getting started but is in need of members.
[b][i][font color="#30928b"]`` O P E N P L A C E S }[/font][/i][/b]
We are currently in need of members and moderators. We are still building the site, but some territories are ready to be claimed.
[b][i][font color="#30928b"]``P L O T }[/font][/i][/b]
Thousands of years later, after many earthquakes, fires, floods, and natural destructive forces, Eviden has divided and shifted into five new continents: Cahtice, Bainbridge, Imadik, Luneta, and Safricti. As the non-equines have invaded the main continents, many of the older herds have died out. The dangerous and unknown creatures from the islands have become ruthless, making life all too dangerous for the equines of Ismara. As our story begins, there is one last continent tame enough to support equine life: Bainbridge.
This continent is mainly grasslands with the exception of the Graler Mountain Range which extends along the northeastern side of the continent. But some creatures remain, staying in the flatlands that lead to the continent of Imadik and in the north where Cahtice lies. There are non-equines yet who despise killing what horses come near, who want the regimes of their species to become an allied peace with the equines.
If the Ismarans work together, they may ally themselves will these non-equines and their lives may flourish.
[b][i][font color="#30928b"]``Q U E S T }[/font][/i][/b]
The remaining equines of Ismara must take back Bainbridge. They must assert complete control by claiming the lands of the continent. They can ally with the more amiable non-equines and destroy those that come in their way. Or they can kill them all. Once Bainbridge is taken, they must force their way into a new continent.
[div align="center"][b][u][font size="3"][a href="http://ismara.boards.net"][font color="#30928b"]Enter [i]Ismara[/i][/font][/a][/font][/u][/b][/div]
OR
[center][url=http://ismara.boards.net][font=georgia][color=#30928b][big][big][big][big][b][i]Ismara[/i][/b][/font][/color][/big][/big][/big][/big][/center][center][sub]a [i]very[/i] new semi-realistic horse rpg[/sub][/center]
[color=#000]We would like to welcome you to a world known as Ismara. This RPG is just getting started but is in need of members.
[big][b][i][color=#30928b]`` O P E N P L A C E S }[/color][/i][/b][/big]
We are currently in need of members and moderators. We are still building the site, but some territories are ready to be claimed.
[big][b][i][color=#30928b]``P L O T }[/color][/i][/b][/big]
Thousands of years later, after many earthquakes, fires, floods, and natural destructive forces, Eviden has divided and shifted into five new continents: Cahtice, Bainbridge, Imadik, Luneta, and Safricti. As the non-equines have invaded the main continents, many of the older herds have died out. The dangerous and unknown creatures from the islands have become ruthless, making life all too dangerous for the equines of Ismara. As our story begins, there is one last continent tame enough to support equine life: Bainbridge.
This continent is mainly grasslands with the exception of the Graler Mountain Range which extends along the northeastern side of the continent. But some creatures remain, staying in the flatlands that lead to the continent of Imadik and in the north where Cahtice lies. There are non-equines yet who despise killing what horses come near, who want the regimes of their species to become an allied peace with the equines.
If the Ismarans work together, they may ally themselves will these non-equines and their lives may flourish.
[big][b][i][color=#30928b]``Q U E S T }[/color][/i][/b][/big]
The remaining equines of Ismara must take back Bainbridge. They must assert complete control by claiming the lands of the continent. They can ally with the more amiable non-equines and destroy those that come in their way. Or they can kill them all. Once Bainbridge is taken, they must force their way into a new continent.
[center][b][u][big][big][url=http://ismara.boards.net][color=#30928b]Enter [i]Ismara[/i][/color][/url][/big][/big][/u][/b][/center]
OR
[good for jcink and invisionfree]
[align=center][URL=http://ismara.boards.net][color=#30928b][size=7][b][i]Ismara[/i][/b][/color][/size][/url][/align][align=center]a [i]very[/i] new semi-realistic horse rpg[/align]
We would like to welcome you to a world known as Ismara. This RPG is just getting started but is in need of members.
[b][i][color=#30928b]`` O P E N P L A C E S }[/color][/i][/b]
We are currently in need of members and moderators. We are still building the site, but some territories are ready to be claimed.
[b][i][color=#30928b]``P L O T }[/color][/i][/b]
Thousands of years later, after many earthquakes, fires, floods, and natural destructive forces, Eviden has divided and shifted into five new continents: Cahtice, Bainbridge, Imadik, Luneta, and Safricti. As the non-equines have invaded the main continents, many of the older herds have died out. The dangerous and unknown creatures from the islands have become ruthless, making life all too dangerous for the equines of Ismara. As our story begins, there is one last continent tame enough to support equine life: Bainbridge.
This continent is mainly grasslands with the exception of the Graler Mountain Range which extends along the northeastern side of the continent. But some creatures remain, staying in the flatlands that lead to the continent of Imadik and in the north where Cahtice lies. There are non-equines yet who despise killing what horses come near, who want the regimes of their species to become an allied peace with the equines.
If the Ismarans work together, they may ally themselves will these non-equines and their lives may flourish.
[b][i][color=#30928b]``Q U E S T }[/color][/i][/b]
The remaining equines of Ismara must take back Bainbridge. They must assert complete control by claiming the lands of the continent. They can ally with the more amiable non-equines and destroy those that come in their way. Or they can kill them all. Once Bainbridge is taken, they must force their way into a new continent.
[align=center][b][u][size=5][url=http://ismara.boards.net][color=#30928b]Enter [i]Ismara[/i][/color][/url][/size][/u][/b][/align]
OR
[center][url=http://ismara.boards.net][color=#30928b][size=5][b][i]Ismara[/i][/b][/size][/color][/url][/center]
[center][sub]a [i]very[/i] new semi-realistic horse rpg[/sub][/center]
We would like to welcome you to a world known as Ismara. This RPG is just getting started but is in need of members.
[size=2][b][i][color=#30928b]`` O P E N P L A C E S }[/color][/i][/b][/size]
We are currently in need of members and moderators. We are still building the site, but some territories are ready to be claimed.
[size=2][b][i][color=#30928b]``P L O T }[/color][/i][/b][/size]
Thousands of years later, after many earthquakes, fires, floods, and natural destructive forces, Eviden has divided and shifted into five new continents: Cahtice, Bainbridge, Imadik, Luneta, and Safricti. As the non-equines have invaded the main continents, many of the older herds have died out. The dangerous and unknown creatures from the islands have become ruthless, making life all too dangerous for the equines of Ismara. As our story begins, there is one last continent tame enough to support equine life: Bainbridge.
This continent is mainly grasslands with the exception of the Graler Mountain Range which extends along the northeastern side of the continent. But some creatures remain, staying in the flatlands that lead to the continent of Imadik and in the north where Cahtice lies. There are non-equines yet who despise killing what horses come near, who want the regimes of their species to become an allied peace with the equines.
If the Ismarans work together, they may ally themselves will these non-equines and their lives may flourish.
[size=2][b][i][color=#30928b]``Q U E S T }[/color][/i][/b][/size]
The remaining equines of Ismara must take back Bainbridge. They must assert complete control by claiming the lands of the continent. They can ally with the more amiable non-equines and destroy those that come in their way. Or they can kill them all. Once Bainbridge is taken, they must force their way into a new continent.
[center][b][u][size=3][url=http://ismara.boards.net][color=#30928b]Enter [i]Ismara[/i][/color][/url][/size][/u][/b][/center]
[good for some .com's]
<div align="center"><a href="http://ismara.boards.net><font color="#30928b" size="7"><b><i>Ismara</i></b></font></a></div><div align="center">a <i>very</i> new semi-realistic horse rpg</div>
We would like to welcome you to a world known as Ismara. This RPG is just getting started but is in need of members.
<b><I><font color="#30928b">`` O P E N P L A C E S </font></I></b>
We are currently in need of members and moderators. We are still building the site, but some territories are ready to be claimed.
<b><I><font color="#30928b">``P L O T }</font></I></b>
Thousands of years later, after many earthquakes, fires, floods, and natural destructive forces, Eviden has divided and shifted into five new continents: Cahtice, Bainbridge, Imadik, Luneta, and Safricti. As the non-equines have invaded the main continents, many of the older herds have died out. The dangerous and unknown creatures from the islands have become ruthless, making life all too dangerous for the equines of Ismara. As our story begins, there is one last continent tame enough to support equine life: Bainbridge.
This continent is mainly grasslands with the exception of the Graler Mountain Range which extends along the northeastern side of the continent. But some creatures remain, staying in the flatlands that lead to the continent of Imadik and in the north where Cahtice lies. There are non-equines yet who despise killing what horses come near, who want the regimes of their species to become an allied peace with the equines.
If the Ismarans work together, they may ally themselves will these non-equines and their lives may flourish.
<b><I><font color="#30928b">``Q U E S T }</font></I></b>
The remaining equines of Ismara must take back Bainbridge. They must assert complete control by claiming the lands of the continent. They can ally with the more amiable non-equines and destroy those that come in their way. Or they can kill them all. Once Bainbridge is taken, they must force their way into a new continent.
<div align="center"><B><U><font size="5" color="#30928b"><a href="http://ismara.boards.net">Enter <i>Ismara</i></font></a></u></b></div>